Hi, everyone
I'm currently learning C++ and it's not really hard for me (atleast the basics), i'm currently making a SPRX mod menu for MW3 (No i'm not going to release it anywhere, beacuse i'm not a fan of destroying other's experiences). When i watched ArchieG's tutorial on how to make a menu, he used *reinterpret_cast<char*>(Offset) = value. Then i've got a menu source from a friend for learning purposes and he used the...
What is the most efficient way to write into the memory?
I'm currently learning C++ and it's not really hard for me (atleast the basics), i'm currently making a SPRX mod menu for MW3 (No i'm not going to release it anywhere, beacuse i'm not a fan of destroying other's experiences). When i watched ArchieG's tutorial on how to make a menu, he used *reinterpret_cast<char*>(Offset) = value. Then i've got a menu source from a friend for learning purposes and he used the...
What is the most efficient way to write into the memory?